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[Portfolio] Ivan Mijatov - Character Artist

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  • Ravanna
    BUST - K9 Commando is your weakest.

    Whatever your next pieces are, they should be full characters, rather than just busts.
    also I dont see much re-topology, and surprisingly high polycounts/separate elements.

    I do love the texture option on the top right of each piece though.

    My opinion isnt that useful perhaps since Ive yet to properly enter the industry myself.
  • Texelion
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    Texelion polycounter lvl 8
    Nice portfolio, simple and effective. If you want to remove something, remove the K9 commando I think. I really like the other ones ^^.

    Maybe you could do something alien, no human ? Well, more non human than an elf of course ^^.
  • Fomori
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    Fomori polycounter lvl 12
    Nice stuff. And website is fine. Don't understand why you've struggled on the job front. I agree with everyone on the commando though.
  • Gheromo
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    Gheromo polycounter lvl 11
    Agree with others, K9 one seems like a step down from the rest. other than that looks good ;)
  • Add3r
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    Add3r polycounter lvl 11
    I have to say, just the website layout itself is F*cking awesome. Its super simple, yet extremely effective and I am pretty sure just about anyone could figure out the ins and outs of the website in seconds. Brilliant. Though, maybe make the textures font at the top right a little more professional or just stand out a tad more, as it seems to get lost a little at first glance. I didnt notice it till I was already on my second scope through your work. I agree with the others, K9 is the weakest. Awesome work as a whole though! My favorite is the night elf sculpt! :)
  • jasonroels
    Very professional, easy to navigate, awesome work.
  • Texelion
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    Texelion polycounter lvl 8
    Oh yeah there is a texture link... Didn't notice it the first time, you should correct that, make it more visible. This blue on white background is bad, and maybe you shouldn't put it on the right corner, the eyes just go from the title to the image, then we scroll down without looking the right corner...

    Why you no put the textures below ? And add a button to the top page to avoid scrolling back to top ? Oh... there is an arrow in the bottom right corner... didn't notice it either ^^. Maybe I'm just a moron.
  • imijatov
    Thanks for your advice, gang! I've tried to absorb all of your advice and follow through.

    That means, took down the K9 Commando bust (video is still up though till I can replace it with some other ones), added a new heading styling so the "textures" link pops out more. Also made the textures loop with the rest of the image groups as you scroll through so it's not a separate entity anymore. My next character will definitely be full body. The website is best viewed with Chrome right now but I'll have to at some point tweak it more with FF/IE. Thank you guys, much praise to you.
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