So,i've got a "complex' object that i want to texture.
I select it,add UVW unwrap modifier,change selection to faces,ctrl+A,and hit quick peel button.
Then,inside UW editor,i get a layout of the 'texture'/seams.
Parts of the object that are displayed in that layour arent nearly as neat as i see them posted here when some1 shows his texture file.So i take it its manually rearanged.
Anyway,here's what i get
Now,i don't mind it being that "weird',i can still select faces on object i want to texture in specific color,and that'll select those parts in text layout so i can drag them into specific corner.
But this is don't understand:
Whole backside and lots of front faces are being "concentrated' in 1 dot on texture layour.
I guess its the "perspective" of the layout or something,but still,i would like to know why does it do that.And also,how to fix it when it happens.
I also suspect that my whole UVW "workflow" is bad as far as this object goes,so feel free to point me to right direction there too
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