Hi all,
So ive been going through my doodles and creating new ones on my lunch breaks, figured it would be fun to work up an idea for a game. As long as it stays fun this will progress
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Obviously taking it through to a full ios game would be awesome, but even if it only got as far as concept, design, environments, 3d models and then a preview 'fake runthrough' level in maya,...then that will be a cool learning process and make for some nice portfolio pieces.
Ive got some ideas for how the game would play out, the main characters etc but i'll get them made a little more solid then pop em in this thread, for now heres some of the doodles and coloured cleaner concepts.
Originally i figured i would go for a very toony simple style,like wind waker, but i reckon i will end up throwing more texture work into it, i'll do some style concepts later.
cheers for looking
Replies
Oh and the blowfish and the T-Rex with the red stripes around his eyes.
These are hilarious, man. Definitely keen to see where you take this
Awesome
Looking forward seeing some more work!
concept update, going on idea the skull characters are the baddies, on each level there would be a creature that would be the skull characters slave, in the example of the picture, ..an octopus.
Starting to make sense in my head of how the game would play out so i'll get it all wrote down then do some illustrations to explain it all better.
need to add suckers to the tentacles and maybe some barnacles on the shoulders.
Ok, so i tried to model the lion seen in the concepts ive already posted, while it looked passable with some extra tweaking i wasnt entirely happy with it in all angles,plus the very blocky feel it has doesnt match the other character concepts.
So i spent some time today working on another version of a lion character since i want it to be the main character of the story. The mesh is purely for testing purposes, as is the unwrap and texture, i just needed to see my idea in 3d to check if i liked it etc.
Posting picture to show im still progressing with this , next up will be to do the same to one of the skull characters and then one of the enemy characters to see if they all fit into the same universe.
Thinking the game will play out from more of an isometric view, originally i planned to do side scrolling, we'll see how it pans out.
In maya its the toon outline, set as offset mesh, crease lines off and border edges off.
Been having a nosey at unity shaders in the documentation and it turns out there is a shader for outlines, hopefully it produces results like those im getting in maya.
cholden,thanks
glynnsmith: thanks
currently dying with man cold!! , i'll update in day or 2
cheers for looking
Test mesh for one of the enemies...the 'Blue Bomber'.
Like the lion, this is NOT FINAL mesh or texture etc, just need to test a few characters together to see if they fit with each other, had to lose the red stripes like in the concept since at a smaller size they look messy.
Next up will be one of the skull meshes then i need to start concepting the environments
cheers for looking
Pierate:thanks, a little hair/mane could be cool, i quite like the simplicity of the silhouettes these characters will all have, too many details could break that charm,...might be wrong so i'll test it .
Yeah agreed on changing placement of stripes, if this ends up being a top down game then they will need to have interest all way round the body, not just biased towards front facing.
The guy im doing this game with http://www.harry-gg.co.uk/ is rigging these meshes up and testing the deformation so we can see if they need any edits to the proportions, then hes going to test them for movement in unity , exciting stuff
Next from me will be making test mesh for the skull character then looking into cleaning up the meshes and textures, possibly treating the eyes similar to that in wind waker, doubt the mouth will be treated that way since the mouths break the silhouette, Im thinking keeping geometry eyes etc since if the camera zooms in i think there will still be benefit from that extra geometry, early days,...it can all change.
cheers for looking
Not sure where the octopus character would fit in, but i kinda like it.
I'm subscribing to this thread for sure,keep it up
What's the game going to be like?