There's quite a bit of documentation on it in the included pdfs, and also on the wiki (same info). Further more they have video tutorials dedicated to the subject here, with newer ones here and here.
Just select the brush, hit 'm' to bring the list of meshes you can select, choose the one you want, and draw it onto the model. Everything else will be masked off so you can then use Transpose to further move the new inserted shape around.
Alter the brush modifiers if you wanted to, for example to make each new insertion cycle the mesh or chose a random one.
Turn on Stroke: Curve if you wanted to insert meshes along a curve.
How do I append the current curve to create another with the same brush? I have a curve placed on my mesh where I want it, but when I go to create another is wipes my current curve.
-- Found the method, there's a delete curve button that needs to be selected in order to delete the current curve and create another.... After all the videos and tutorials not one mentions that this is what's needed to create another section of the curve insert multi.
-- Found the method, there's a delete curve button that needs to be selected in order to delete the current curve and create another.... After all the videos and tutorials not one mentions that this is what's needed to create another section of the curve insert multi.
THANK YOU
How on earth could this be overlooked in every video?
How do I append the current curve to create another with the same brush? I have a curve placed on my mesh where I want it, but when I go to create another is wipes my current curve.
-- Found the method, there's a delete curve button that needs to be selected in order to delete the current curve and create another.... After all the videos and tutorials not one mentions that this is what's needed to create another section of the curve insert multi.
Replies
Just select the brush, hit 'm' to bring the list of meshes you can select, choose the one you want, and draw it onto the model. Everything else will be masked off so you can then use Transpose to further move the new inserted shape around.
Alter the brush modifiers if you wanted to, for example to make each new insertion cycle the mesh or chose a random one.
Turn on Stroke: Curve if you wanted to insert meshes along a curve.
See http://www.pixologic.com/docs/index.php/Creating_InsertMesh_and_InsertMultiMesh_Brushes for creating your own
Download other sets people have created at http://www.zbrushcentral.com/showthread.php?170167-Insert-Multi-Mesh-Repository
http://lmgtfy.com/?q=zbrush+insert+multimesh
<edit> cryrid beat me!
-- Found the method, there's a delete curve button that needs to be selected in order to delete the current curve and create another.... After all the videos and tutorials not one mentions that this is what's needed to create another section of the curve insert multi.
THANK YOU
How on earth could this be overlooked in every video?
Ditto, thanks!