I stumbled across this today by happy accident, I've done a search on the forums and can't find anyone else linking to it and I believe it's definitely worth sharing. Wasn't sure where to stick it, so I apologise if there's a thread where people throw in handy scripts/plugins.
(I looked at the "Become more efficient" thread but I assumed that wasn't a place for software specific scripts)
Anyway, check this shit out!
http://www.scriptspot.com/3ds-max/scripts/autoweight-automatic-skinning-tool-for-3ds-max
[ame="
http://www.youtube.com/watch?v=SX35677xJRU"]Autoweight 0.030 Tutorial - YouTube[/ame]
[ame="
http://www.youtube.com/watch?v=x9H-QFXg_Bo"]Autoweight 0.055 Tutorial - YouTube[/ame]
I gave it a test run on a small character (with a CAT Rig) that was an absolute nightmare to skin, I can't post the results unfortunately but I can tell you that my mind hole got completely blown.
I realise it's probably not a good idea to make new threads about Maxscripts... but holy shit balls batman, I hope I'm not the only one who really digs this.
Replies
It reminds me of my rigs of yester-year where I'd duplicate the mesh, and break it up into the "chunks" similar to what those colours are doing, I used to love rigging like that and didn't even touch standard bones until a good few years later, and then came CAT which I fell in love with (though it is still weirdly buggy), but I digress.
So, for me... it's nice to sort of have "both"... I can stick with quick bone setups, AND have my loveable chunks.
Plus I'm a simpleton so the pretty colours on my models makes me all giddy.