Done a harsh blockout in UDK and some of the the panels and a design for the
grating, in my boredom I also made a quick "proof of concept" of the vertex painting for the grating:
Thought I'd just update this thread so I don't forget about it.
Made a quick pillar to test out some texture painting techniques, I also used a new filter I've bought in order to speed up my process. It really needs more work, mainly colours to break it up and give it some variation. But I sadly don't have the time atm.
Replies
grating, in my boredom I also made a quick "proof of concept" of the vertex painting for the grating:
I've also started on a lightsource for the scene
Feels nice solving awful site problems!
Made a quick pillar to test out some texture painting techniques, I also used a new filter I've bought in order to speed up my process. It really needs more work, mainly colours to break it up and give it some variation. But I sadly don't have the time atm.