For some reason 3dsmax.ini is not getting the new menu file when I save my ui.
Anyone else have this before (Per?)
3dsmax2012 - pu5, here's the bit in the ini which refuses to update. I'm gonne change it manually to see if that works.
[CustomMenus]
FileName=C:\Program Files\Autodesk\3ds Max 2012\UI\MaxStartUI.mnu
It should be pointing at 'myui.mnu'
Replies
Shit, no hang on... the below advice is sort of wrong. That saves out the Quad Colour scheme, the .qop extension.
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If I remember correctly you need to tell it to make your .mnu the default startup one. For example I had "GeeD_Quads.mnu" and it works just fine. I assume the .mnu is for quads? I save out all my UI stuff and the only .mnu extension I have is for my quads. I wonder how many more times I can say "quads" in this paragraph? Quads.
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Although, it's interesting that my .mnu isn't named the default name, and it still works correctly for me.
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But saving all those maxstart.XXX files introduces another problem, where do you save maxstart.mnu and all the others? They keep copies of the default max files all over the place, in the root directory of max, in the users/app data/local/autodesk/max, in your my documents folder... in a bunker hidden under a Swiss bank, its a mess...
I think they do this because different systems configurations don't allow access to various files so they seed them in places that you will be able to save/modify them. When max loads it checks all of these places and figures out which one to load. There is a hierarchy to it and I think the max root directory is king over all other, if you have access to it...
The horrific thing is that when you save over one it doesn't update all the rest so its easy to think you have a "maxstart" file in the right spot but then accidentally load an old one from another spot. To add to the convenience, confusion and pain max saves whatever UI you have to a super secrete default location (I think in users/app data/local, but I don't remember off the top of my head).
Yea its a mess they haven't fixed in a very long time and they REALLY need to sort it out. I remember it making it up pretty high on a "FIX THIS SH!T" list last year so who knows maybe they'll get around to it for 2014... which if they keep to their schedule will release in April 2013.
Don't get me started on the dark icon schemes from UI's saved from older versions of max bringing back the old colorless icons when you load an old UI... GAWD its a mess... Especially if you're on subscription and have to update every April...
I always like to start my mornings off with a big bowl of max's sour grapes, ha... yea off to work.
I'm pretty sure it just saves the colour scheme of the quad menu, I have no idea why it's buried there... on one hand, it sort of makes sense "this is the quads tab, sort out your quad related stuff here" but on the other hand it was confusing as hell because I was searching through the normal Colors tab for ages trying to change my quads. Feels "tacked on" I guess.
So, just to clarify for anyone who's a bit lost. You save out your ".mnu" from the Quads or Menus tab (can anyone confirm if these are the same file?) which just deals with the bits you've added or removed from the menus, and the ".qop" is literally just for the colour scheme of the quads, which seems to be separate from Max's global colour settings.
Edit
I'm not the OP by the way
I only meant to point out (to you) that it might only save out the .mnu file.
The rest was aimed at the OP in case he was tinkering with the other bits (keyboard, toolbars, main menu ect) then he will need to manually manage those and that gets messy (see long rambling rant above, heh).