I'm helping my friends at school with their semester project and I have to make a map. Cuz it's the project of the Dev class only so I have no experience with modeling an environment with multiple subjects
:poly117:
I exported a model from max to ZB, but when I export from ZB back to 3dsmax, it changed the prorpotion in the scene.How should I set up the system unit in max or ZB ?:poly136:
Just few days ago I read some post that suggest the unit for Unreal Engine so I set up like people said for convinience later but I guess something was wrong. :poly122:
Replies
ZBrush, well ... I've never had success with maintaining scale with ZBrush. It almost invariably exports my meshes as tiny unless I use the GoZ interface.
So I guess what I'm saying is install GoZ!
http://www.pixologic.com/zbrush/downloadcenter/zplugins/
Scroll down, it's right at the top of the list...