Got two new screens one with baked model and one with wireframe, feedback is appreciated. Once again im terrible at rendering so they are just simple screenshots from 3ds max.
The trigger guard is very wobbly in the p3d viewer. I'm not sure how it looks in your game engine, but I feel it might look better without any normal map at all.
Im rather new to all of this, and i created this for no real reason, i only had it hd, It looks better in 3ds max when moving around, i dont know but it seems p3d messes up some areas.
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3d version of it here.