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Sean3DMonkey Sketchbook

sean_rodrigues
polycounter lvl 11
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sean_rodrigues polycounter lvl 11
This is a war horse I've been working on.

Sean
WarHorse.jpg

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  • Scruples
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    Scruples polycounter lvl 10
    First thing I thought of was Zelda :D
    I realise it is quite stylized, but the front legs look like they will bend forwards instead of backwards, just need to straighten em out a bit. I'll be watching for updates!
  • PaulW
    An epic looking warhorse coming ahead!, really like it so far...
    Only those frontlegs bend in the wrong direction , like Scruples said..
    Wanna see that textured.
  • sean_rodrigues
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    sean_rodrigues polycounter lvl 11
    Thanks Fellas!

    Pending on how quickly I learn how to use Zbrush materials, I'll start the design of the rider.

    I have made the changes to the legs, and will start to model the chain-mail so it looks like gravity is causing it to fold.

    With that said, I have to ask a stupid question. How do I upload images to this thread so it will keep a large image of the previous post? I'm using the paperclip icon to attach an image, but the image is small when posted. I have to use the insert image icon with the mountains to link the image from my website. If I change the image on the website the image in the 1st post will change. I'd like to keep a progression of the changes made to the horse as large images in the thread.

    Sean
  • sean_rodrigues
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    sean_rodrigues polycounter lvl 11
    This is the enemy the rider on the warhorse will be attacking. It's still rough. I thought it would be something to show and get some critiques on. I'm still designing the rider.

    Critiques are welcome,

    Sean
  • sean_rodrigues
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    sean_rodrigues polycounter lvl 11
    Made some edits to the rider design.

    Critiques are welcome,

    Sean
  • sean_rodrigues
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    sean_rodrigues polycounter lvl 11
    I think I'm done with the sculpting.

    Critiques are welcomeWarHorse_Enemy.jpg,

    Sean
  • sean_rodrigues
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    sean_rodrigues polycounter lvl 11
    I want to pose them together, but the poly counts of the horse and rider are too large. When I import the horse into the rider file, Zbrush turns into a white screen then crashes. Would you happen to know a way to combine the two into one Zbrush file so I can pose them? I guess I could always pose them in 2 separate files and composite them together in Photoshop. But if there is a way to get two high poly sculpts into one file, that would be great. I have 8 gigs of ram, do I need more ram to allow Zbrush to handle more polys?


    Sean
  • aaron2
    It is nicely done though you need to work on horse legs as they look very imbalance!
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