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Best Approach for Sprite Animation?

polycounter lvl 10
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SirCalalot polycounter lvl 10
Hi counters of the poly!

I've been charged with being the artist on a 3-man, indy, platform game project for Android.
My lead programmer really wants to get the 'feel' of the character right before we work on anything else, so I created this little guy:

Aj4Df.jpg

My initial idea was to animate him frame-by-frame in Photoshop and then use @mediochrea's sprite sheet generator script for Photoshop.

While the resulting animation isn't bad looking:

K3auN.gif

It is taking a helluva lot of time to make even this short little loop, and it will take even longer to get it to the smooth quality that I'd like.
At this rate, we won't even finish by the time humans leave the Earth.
Google has let me down, so I thought I'd ask you wonderful people!

My question is this: Is there a better method for creating and animating sprites for 2D games?

Help me polycount, you're my only hope!

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