I have just one simple question.
Lets assume you are making chinese building, specifically, roof.
So basically, you have middle part that can be tilable, and then you have corners. You have corner both on left and right of the center piece.
So, my question is, can i just make one center and one corner piece, for example, just left one, and when i need it on the right, i just duplicate instance of it, put scale to -1 (in one axes), so that it gets mirrored, and then put it on the right.
If i do so, are there any potential problem for UDK, if i use assets in this way? Or do i have to make special model (asset) for the right piece?
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Also, side note: NO mirroring options will work for speedtree assets under certain builds, as it would invert the backfacing, iirc. Maybe that's been fixed, but I dunno.