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New to texturing - Unwrap help in 3DS Max?

Hi, I'm really not trying to be a dick, I'm just really new to this website and to 3D modeling in general. poly110.gif

So for my homework, I am supposed to be unwrapping an organic model, a large dog/beast. I have been learning about proper modeling procedure (proper packing/number of seams/distortion, etc.) but I can't seem to find the specific tutorials to actually physically open my model in 3DS Max and properly unwrap it.

I know that I need to add an "Unwrap UVW" modifier to my model, but what then?

If anyone has any links to a good tutorial that shows me a solid way of actually unwrapping an organic model I would really appreciate it!!!

Replies

  • Lamont
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    Lamont polycounter lvl 16
    この感じです。。。

    [ame="http://www.youtube.com/watch?v=cUxl4kTw6zI"]3ds max uvw map and texture tutorial - YouTube[/ame]
  • WarrenM
    They gave you homework but gave you no information on how to actually complete it? That seems ... I dunno, rude? :)
  • renderhjs
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    renderhjs sublime tool
    They gave you homework but gave you no information on how to actually complete it? That seems ... I dunno, rude? :)
    Its not like your school will teach you everything. I studied for 4 years at a uni but the best projects with the most learning boost I had during that time was outside uni in my spare time.
    Take it as a sign that learning outside of school / uni is essential in order to be any good. A school alone won't qualify you alone for a professional career imo.
  • WarrenM
    They won't teach you everything, but my experience with school was that they would give you the background necessary to do the work they assign you. That's all. He said he's never even opened the UV Unwrap window. That seems like a bad base to start from if you're assigned to, you know, unwrap something.

    But your larger point is, of course, correct. School is to get the piece of paper that will allow you to get hired (in some cases). Relevant knowledge will come from self teaching and on the job experience.
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