So, i decided to model the Alien, I made the base mesh in Maya and then sculpted it in Zbrush, any Constructive criticism is welcome, but please remember that it is a work in progress.
The Head was always going to be a subtool for a body, i just haven't got round to making it yet, and all of the teeth and the mouth tongue thingy are separate subtools. Thanks for your input!
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Ignore detail for now, model the entire body first, perhaps with separate sub tools where you can.
Best way to add detail will probably be sculpting features in a different project, grabalpha, and using them in trails/projections.