I wanted to create a custom player model/ragdoll for GMod
So Ive modified a default civilian model from HL2, I have completed everything, mesh and textures and the skeleton is the HL2 default
everything compiled perfectly but its just a static mesh.
how do i go about making it a ragdoll and playermodel?
here's my QC code...
$cd "C:\Users\user\Desktop\Maledefault\Bar"
$body Bar "bar_reference.smd"
$modelname "Humans\Bar\Bar.mdl"
$cdmaterials "models\humans\bar\"
$sequence idle "bar" fps 1
so what do i need to add to get this working?