Hi all, I know what you're thinking "ugh, not another UDK sci-fi scene," but if you don't mind looking at this one and giving me some crits, and/or advice on where to take it, I would appreciate it. It's still pretty early in the process, but hopefully there's enough there for you to see the direction I'm going in. Please ignore the crappy light map bakes, as most of the scene is just auto-unwrapped, placeholder objects.
Textures so far:
Thanks for looking,
Mick
Replies
lightmaps need to be either way more highres or way more low res and for small fiddely stuff vertex colors !
/edit okay i shall ignore the lightmaps as per instruction ^^ in that case looks good keep going !