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Professional Presentation help

zombie420
polycounter lvl 10
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zombie420 polycounter lvl 10
I just made my first ZBrush sculpt but and not sure how to present it alongside my low poly. I often use marmoset for professional presentations but am not sure if marmoset can run the poly density of a ZBrush sculpt? Assuming it isn't, what's the next best way to capture the two meshes?

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  • respawnrt
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    respawnrt polycounter lvl 8
    Why not use zbrush for the hipoly and marmoset for low poly, and put them side by side in your presentation.Am i missing something ?
  • zombie420
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    zombie420 polycounter lvl 10
    Sorry I should have prefaced, it seems like by using a Zbrush and a marmoset capture, it would be difficult to get the angle just right. Is having two images of the same mesh with slightly different angles (and perhaps FOVs) common and generally forgiven?
  • respawnrt
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    respawnrt polycounter lvl 8
    Well, to be honest the camera you would get in a game would be different to the zbrush one, so i don't think it's something of a bad thing, i don't think it matters that much :).Buuut you could match one of the normal mapped low poly with the untriangulated low poly mesh and do that fancy wireframe overlay if you want, you'll have to use max to make the screens thou heh.
  • Dazz3r
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    Dazz3r polycounter lvl 12
    As long as they are approximately presented in the same angle and FOV its not going to matter. I'm sure you can judge it by eye!
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