I'm trying to bake out my scene and for some reason lightmass produces completely black shadows on my landscape. Anyone got any ideas for why this is happening? I have it set to 3 bounces in the lightmass settings so there should be some indirect lighting going around. I'm using the current July version and it seemed to be the same with the May version.
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especially the tabs, lightmass and light enviorment.
See anything weird?
BTW Static meshes seem to be lit with indirect light but any shadow cast on the landscape just comes out really dark.
See what I mean?
Here is the landscape properties
Turns out my diffuse textures needed to be a big more brighter than they were originally. I just up'd the brightness on my landscape materials and readjusted my lighting to compensate and it seems to have worked.