Greetings all !
I'm trying to document my process from start to finish of an environment. The first bit of this will be mostly concept/zbrush, but I should break into some post-process effects pretty quick here.
I'm thinking hand painted Mushroom/Coral forest with a toon shader postprocess in UDK. I'll be aiming for pretty damn saturated textures. Anyways, we'll see how this turns out - already got plenty of research finished.
Finished (Good enough):
WIP:
Replies
1.5 hours:
I'll probably keep going on this for another day. We'll see where it ends up and whether or not I can keep myself focused.