Orange Graphics team is looking for 3d modeling/texturing work, preferably concerned with non-organic modeling/texturing (vehicles, props, architecture) and rigging/animation (Max, Maya). We can allocate up to 10 artists for any game project. Each of our artists has got 3+ years of game industry experience and is working in next programs: 3dMax or Maya Zbrush Photoshop Other tools, including UDK We prefer handling art for massive and long-term projects and can produce everything: characters (limited resources), props, weapons, architecture, environmental objects, vehicles. Prices depend on complexity of work and it's urgency. Feel free to contact us at info@orange-graphics.com.ua to request bid for your projects or learn more about our team.