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Help with static meshes

Was wondering if anyone knows how to create a static mesh of a lava geyser and boil. Any ideas?

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  • praetus
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    praetus interpolator
    I think what you're describing falls more into the lines of Cascade, which is for particle effects. Your question is fairly generic but I would watch some of the 3Dmotive videos on cascade as a start for animating the lava spurts and boil.
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