Hello guys, i am making this as texture practice and i tought the best way to achive the best result it would be to post my wip on here so i can recive some advices and critics about what i am doing wrong.
Right now i am facing serious issues in defining my metal material, so advices would be great
Heres the viewport capture
Replies
Refer to these links for some great metal textures.
http://polygoo.com/
http://youtu.be/m8oC1HsjOgk
http://www.brianburrell.com/3dper_mi27r.html
http://wiki.polycount.com/TexturingTutorials
Critics more than welcome
still not happy with the brushed metal in the coloumns
I think some more contrast would make this pop. You have a little of that with the concave indents at the bottom, but maybe the actual door should sit back further to give an overall shadow and act as a frame for the door itself.
Figure out a solid shape and then we can push further with textures. Keep it up!