Hey guys, this serpent guy is based on the monster from Diablo3, I used Brom's painting of it as reference here. Please let me know what you think or what I should change or anyway you could to see to make it better. Thanks for looking
Oh ye and its about 17k tris with 3x1024's (or 1x2048 with room to spare)
Great work! Modeling done very well, nice form!
I love the concept for this one. Only comments would be the textures could use some work, for instance the green on the arms is still very flat, the tail has the best variation. The pose isn't doing much for it as a whole either. As it's a character the pose makes or breaks it. (I understand it's probably going to be hard to alter since it's probably modeled as is and not rigged ect.) But very nice! Keep at it.
Thanks for the feedback I'll work on the textures a bit more to give them more depth. And I'll look at doing a few more poses, he is rigged so should will be easy.
Replies
I love the concept for this one. Only comments would be the textures could use some work, for instance the green on the arms is still very flat, the tail has the best variation. The pose isn't doing much for it as a whole either. As it's a character the pose makes or breaks it. (I understand it's probably going to be hard to alter since it's probably modeled as is and not rigged ect.) But very nice! Keep at it.