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[WIP] Colt M1911

Hello fellas! As you may see this is my first post on this site, i just got a tip from a friend about it and you guys are really talented! I thought this would be the perfect place for some critique about my 3D work! :)

So this is basically a M1911 Colt, i wanted it to have the WW2 style and i'm not really that good at texturing so i figured i try to do my first hand painted texture and i am actually quiet pleased with the result! :)

Please take note that the specular and bumpmap are just place holders! I generated them and just threw em on. They will be redone for release! My thoughts is also to import it to CryENGINE 3 with custom animations, sounds etc when it's done! ^^

The textures are about 70% done so the gray and booring areas are not even touched yet!

Render in 3DS Max
wip5.jpg

Renders in Marmoset Toolbag: "Note that i forgot to import the bolts thus the black holes!"
lolup.jpg

testykw.jpg

Thanks!
//Johan

Replies

  • WEe
    Hey Johan, and welcome to the forums:) Well, lets get down to business shall we? First, Id say you need to work on the specular, as it would do a whole lot of good, as of right now, It really doesn't show imho. Also, you need to work on the normal map on some parts just a bit. Some of the scratches seem to be inverted. Any chance of seeing the maps?
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