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Aligning Vray cam to Max cam

Hey guys

I have a problem:

I have a 3ds Max scene with camera and lighting. Everything is made for the default scanline renderer in max, meaning the scene has max lights and a max camera.

Now I want to have this scene completely Vray ready. The main Problem I have is the replacing of the max camera (standard Target) with the Vray cam (physical).

I aligned the Vray cam to the Max cam and adjusted the FoV but the area to render is still a different one, it seems the Vray cam is closer...

Is there a way to get EXACTLY the same render area?

Cheers
danny
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