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Where to go from here?

Hey folks!!

First post here on Polycount. Hopefully I can improve my skills a bit. I just started using Zbrush and came up with this concept mesh (i think thats what its called). Could I please have some advice on where to take this from here?

Do i keep working it in zbrush to get it more polished? or should i maybe re-make it in Maya?

Like i said im very new, i have taken some chunks of the mesh out trying to find a way to work it a little better, but im just a little confused.

(would post images but dont have them anywhere else other than deviantArt, If anyone has a suggestion of a place where I can host my images that would also be really great!)

http://jdunay.deviantart.com/


thanks so much guys!
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