I've been using Maya for just a little over a year now and I'd like to broaden my base knowledge of the program, and actually photoshop as well.
What books have you read that you think are really helpful to get a step up? I'm looking for neat tutorials, tips and tricks, that sort of thing. Let me know what you live by!
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This one specifically was really informative: http://www.thegnomonworkshop.com/store/product/955/#.UDFcGt1lTDs
unfortunately that is just the beginning...
Maya is capable of much much more. to get deeper into any area you need to be specific. you need to ask yourself what is it i want to do? rigging, animation, modeling, rendering, effects, scripting etc. once you have some idea of what you want to learn then you can start to research that area.
there are many good advanced books and dvds on Maya and Photoshop. but they are all very specific to a certain aspects of cg. there is no such thing as a Maya 'expert'. there are people that specialize and push certain areas to achieve a very high quality. dvds and books will be much easier to find once you start looking in specific areas.
For photoshop - I remember Adobe Press's Classroom in a book were quite good.