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Air Boarder WIP

So I've started on another project, this one in particular is going to be in my soon-to-be portfolio (once I get enough work to make a portfolio, so this is my first piece). Here is the run down, basically he is a teenage guy who "air boards" using a futuristic hoverboardish device. This is when cities have migrated from the ground to the sky so skateboarding has been replaced with air boarding.
I wanted to give him a style sort of like an old dreamcast classic "Jet Set Radio", so he has big headphones and goggles, baggy clothes and such. Below are pictures of what I got now, I still need to work on the face but everything else is pretty much sculpted in. He also will have hair, just haven't figured a good hairstyle yet. My workflow was making base meshes in 3ds max and then importing each piece into Zbrush to sculpt and then polypaint and bake maps out once I'm done. The only thing I am concerned about is the clothing folds, some feedback on the folds could help since most of his body consists of that lol.

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Top view of Hoverboard
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Bottom view of Hoverboard
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