Hey Polycount,
A few of us here have been working on Chivalry: Medieval Warfare for the past two years, and we're finally gearing up for release! Torn Banner Studios is a global team of 14, and this is our very first title together. We just launched our Kickstarter, so I'd love to hear what the Polycount community thinks!
http://www.kickstarter.com/projects/1711512107/chivalry-medieval-warfare
Replies
Backed!
I hope it reaches it's goal!
(I just pre-ordered my copy, can't wait )
http://www.gametrailers.com/gamescom/videos/t3h5ue/gc-2012--one-on-one-dueling-walkthrough--cam-
http://www.gametrailers.com/videos/ud3kbn/chivalry--medieval-warfare-gc-2012--village-raid-walkthrough--cam-
http://skyrim.nexusmods.com/mods/2700
If you've played this mod, it has combat awesomeness down like a clown, maybe it could give some ideas/help tweak.
I've backed and I'll be looking forward to my copy!
Edit: I just looked back at some vids from mid-april and the artists on the team have really pumped up the looks since then! It went from older-tech, mod looking stuff to kick ass! keep it up!
Perfect!
Thanks again! We're all really excited to see word of our game spreading.
Looks pretty good
https://www.facebook.com/media/set/?set=a.456156024424077.102927.117802204926129&type=1
Edit: Oh lol, missed that post. Grats on making it!
http://store.steampowered.com/app/219640/?snr=1_4_4__100_16
hows the player base so far? lots of servers?
The team-objective mode is what i've enjoyed the most, but straight up deathmatch is also good.
http://www.youtube.com/watch?v=vwuqKMvKclk&feature=youtu.be
I really do wish there was a little more player customization though. I hope those mod tools come soon so I can put some stuff in!
Also bummed that the mason knights don't wear full plate
Yes it goes up to 120 fov lol
Going to look on steam for it now. Screw sleep, I don't like my job anyway. This is research.
[ame="http://www.youtube.com/watch?v=0lyjN7o5pfw"]http://www.youtube.com/watch?v=0lyjN7o5pfw[/ame]
The game is a little bit sticky as well at times, but I've been having soooo much fun with it so far.