Hello again,
So, I was needing to create a circular plane with a lot of vertices, with ideal spacing in between, but avoiding that "poke" in the center. Like having the spacing of a typical default plane, but for a cylinder top like so:
Is there a simple way to quickly make such a thing?
Thanks!
Replies
Or, you could smooth a cube, cut it in half, and flatten it; though it wouldn't be a perfect circle.