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Author:
rajkumar143
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3D Art Showcase & Critiques
PPSh
Jedairusz
polycounter lvl 14
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Jedairusz
polycounter lvl 14
Aug 2012
~4750 tris
2048/2048 diffuse, normal, specular, gloss
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Jedairusz
polycounter lvl 14
Aug 2012
And screens from Marmoset:
Maps: (25%)
highpoly:
lowpoly:
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Oniram
polycounter lvl 17
Aug 2012
hey thats lookin pretty good. one crit id have is that it looks like the wood is a bit too glossy. some slight reflection on the metal would help to push it as well and make it read more like metal.
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Tim270
polycounter lvl 6
Aug 2012
Looking good, I really think the metal needs a lot more specular interest though and to be a bit more glossy,
http://www.rjmilitaria.com/images/pps/ppsh9c.jpg
Also are you using a cavity map? I think you could really make the edges pop a lot more by using one.
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Maps: (25%)
highpoly:
lowpoly:
http://www.rjmilitaria.com/images/pps/ppsh9c.jpg
Also are you using a cavity map? I think you could really make the edges pop a lot more by using one.