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Radiant Flux: Cyber-Fantasy mod [Seeking Architectural 3d modeler]

Hello everyone,

Radiant Flux is a large scale, fantasy-themed quest mod for the post-apocalyptic game Fallout: New Vegas. In summary, the story revolves around a simulation program built by a scientist who wanted to escape the harsh reality of the wasteland lifestyle. The program itself takes users to a fantasy-themed environment in the cyber world, with living, active people involved in conflict. Here is the mod page:

http://www.moddb.com/mods/radiant-flux

About the team - The RF team is working diligently on the project, learning as we go and testing our skills to new heights. From musicians to voice actors, we have a wide variety of people involved in the project covering a series of roles. Most, if not all, of us are developing this mod as though it were a budgeted indie game title, for we all wish to add the finished product to our portfolios and present it to potential employers in the future.

About the project - This is a mod for an existing game, but as I said before, it is being developed and treated as though it were an indie title. The mod adds a whole new world for the player to explore, so the scope of the project is larger than one might think. The project is well organized with many game elements being worked on simultaneously.

What is needed - Though the world designers are doing the best they can with the vanilla/base game assets, we need more custom assets to capture the original vision of the project and make a truly unique experience. The following is needed:

1) Architectural models to build structures for areas like temples or sci-fi corridors (as well as one cyberpunk-themed city).

2) Environmental models such as terrain-specific rock structures, fantasy flora, tropical flora (palm and sago trees), etc.

3) Detailed, fantasy-themed creature models of abstract design.

Understand that we are well organized and have both reference images and original concept art for the aforementioned. You will not be working blindly.

That concludes the introductions. Thanks for investing enough time to read through this thread. If interested, you may PM me, jeux793, here on polycount. Or you may add me via Skype: jeux793

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