I'm using some spline loft actors to help build a path and I've noticed I can't seem to get shadows to cast on top of them. The static mesh alone is fine but when I deform it with a spline loft it doesn't receive or cast shadows.
Is it possible to get shadows working correctly on them? I really need to use spline lofts and it'll be a pain if I can't get this working.
Here is an image of when I'm seeing, note the tree's shadow is cast on the ground but not the spline loft. Those are the settings for my spline loft. Any help?
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