Hi all
I am looking for something that I can use to texture my meshes.
I've found online 2 software that to me they look almost identical: Crazybump and Shadermap pro.
I used the demo and they both look like they are doing a good job generating the textures, but I cannot understand why one is 30 dollars and the other is more than 200 dollars.
Except these 2, is there anything else that has the same features and functionality?
My main objective is to create normal maps from photos, to texture buildings and human meshes; any suggestion would be appreciated.
Replies
See: https://www.youtube.com/watch?v=Cql81lsrV2w
Also Xnormal is great for creating maps based on geometry (its free).
Finally if you really want one of the best programs for both texturing and certain map creation (goes well with the above), I would have to say mudbox takes the cake. It is an amazing application just for textures....not sold on the sculpting though.
I was planning to move on mudbox since I heard that is really good, but for the sculpting....didn't know that it is used also for texturing.
I have at the moment 3dcoat and it is quite frankly already complicate for me
I really admire who sculpt; I wish I had time to learn and money to buy one of these very nice and expensive software
The best sculpting application in my opinion, hands down, is Zbrush. It takes the cake, eats it, and then tells everyone else the cake was a lie. Its amazing!
Mudbox is just one of those applications that makes painting maps easy, and it can do a decent job at sculpting...but not at the level of detail I would like. Over all though it has a great UI and is easy to work in. You should definitely try it, its free for non commercial use at Autodesks student/education portal.