Hi everyone !
So, really late start ... didn't think at first about entering the contest, as I still have a lot of things to learn, but I had an idea about ~1 week ago, and couldn't resist joining in the competition
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My idea was to play around with the weapons' theme : I wanted to make a character that uses a bow, but not a regular one, and instead making it the size of a ballista (so some kind of blacksmith / engineer).
Might be a little bit off topic for the competition but ... well
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Here's what I came up :
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I'm considering to put the ballista on wheels, or on some kind of vehicle, but don't know if it would be too much ..
Anyway, thanks again for any feedback
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Replies
But remember that the character AND the weapon should be under 15 000 and use a mx texture space of 2048px². Looks ok for the 15 000 tris, but putting both on a 2048... looks difficult.
As for the ballista, I agree that making a whole vehicle might be a bit too extreme .. I was thinking on making something like this (Age of Empires - something simple, like the first design)
For the texture size, I haven't really thought about it. In fact, I still have to find out a good workflow in sculpting with Zbrush and retopology, that's kinda freaking me out (don't know if I'll have the time to finish this up)
For now, I still have too much things to figure out, I think, so I'll just take this as an opportunity to try new things.
Well, ~one week to go ..
[IMG][/img]
Won't be able to work in this week-end, but I'll have a little bit more time next week.
Let's just hope I can finish in time !
2 wheels, like this ?
Or else, I've resized the wheels when having 4 of them ..