Ok so I know I already have a thread open but frankly that character was rushed and not very interesting. I sat down and really tried to think outside the box and this is where I got. Going to be adding the weapons next and a few other assets.
Thanks. You're right...knees do look a little bent in. The mechanical arm is actually longer than it should be so maybe that might be throwing it off. It's going to be sort of a steampunkish knight. He's even going to have a four barrel tap-action pistol on his back.
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His legs look weird, especially on the back view, it looks like the knees are twisted inside a bit.
Also the original right arm is a tad short.