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Zbrush material baking to your Low poly model

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crazyone polycounter lvl 5
I saw some examples how to bake material from Zbrush into texture from hipoly model on it's lowest subdivision level here http://sebleg.free.fr/tutorials/zbaking.html

But I need to do the same trick only with my new retopologed model :

GOJkJ.png
(low poly model already has UV coordinates)

Any ideas how to do it ? :D

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