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Border extrusion local pivot "bug"

polycounter lvl 10
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SPYFF polycounter lvl 10
Hy everybody!

I modeling in 3ds Max and have a problem with border extrusion. So, if i select any border, and switch Local ref. coord. system, the moving is works fine, but if i hold Shift, the pivot is turn to wrong, and the extrusion is not good.
The first picture is show the local pivot good direction, but the second is show the extrusion result. Thanks any help!

1.4cGfc.jpg

2.WVY2r.jpg

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