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Experienced team seeking environment/character artists

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Hi there, my name is James and I'm the lead developer of Ivan's Secrets. The project has been slowly developing over many years (and an engine switch!) and we've got quite a bit of progress to show.

Ivan's Secrets is a survival RPG set in the formed Aral Sea. The player will spend day time scavenging and building with nighttime devoted to combat and survival.

More information can be found here.

We're currently seeking skilled developers. Your models should meet this standard.

props.jpg

As a reward you'll be working with a very experienced team and you can learn alot!

Roles

Environment Artist

Role consists of modelling and texturing props which will be used repeatedly throughout the game world. We also would like a building artist who can develop modular building sets for level designers (floor, walls, ceilings etc.).

Some examples of environment concepts...

ivans_churchcamp_done.jpg
ivans_looter_ship_base.jpg
ivans_basecamp_web.jpg

Character Artist
Role consists of modelling humanoids; although a few animals will be included. Characters will be created akin to the Fallout/Skyrim style, with each piece of equipment (jacket, pants) being a separate mesh attached to a skeleton at run time.

Some examples of character concepts...

ivans_stalker_male.jpg
concept_heavy.jpg

If you are interested please send me an email at jleabaran@cruxic.com. Alternatively you can add me to Steam under the name "akfuttyseben". Thank you!

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