Hi guys i am working on a class project, we have been getting new assets every week, this week i was assigned a trash can with a trash bag in it, and over it, i am a bit confused on how i should go about modeling a trash bag without making the polys too high sort of like this trash bag
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http://www.youtube.com/watch?feature=endscreen&NR=1&v=s9l09N7qNZI
I have not much experience with it so I am not sure if you can also simulate these "plastic effects" along the surface. Maybe someone else can shed their experience on this matter