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help with Ugly tree

The_hobbyist
polycounter lvl 17
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The_hobbyist polycounter lvl 17
Hello guys
I am working on a scene where I need trees.
This tree look ugly,..the once in the back is other tree that I am working on too.

Anyone got a clue of how to improve this tree?????

uglyTree.jpg

Replies

  • Hang10
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    Seeing as you photosourced the leaves you might as well stick with the same workflow.

    Websites like cgtextures has a plethora of textures (some tilable) that can help with creating bark.
  • Habboi
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    Habboi sublime tool
    Depends how you define ugly. If you're basing your thoughts on the preview in your modelling program then yeah it's bound to look ugly. Have you tried exporting it to a game engine and using some nice lighting? If I were you I'd export it into UDK and use the default template to get a better render. To be honest I think your model looks like a tree and the only thing holding it back is the bark texture and the fact you screencapped it in your modelling program without any fancy lighting.
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