Hey guys,
I have recently created an adventure game engine(Strongly inspired by Renderhjs amazing work) and I would like to turn it into a professional demo for my portfolio.
The engine is composed of the following:Maxscript Panel:
- Position Scenes entry points
- Position characters
- Polygonal trigger area(Camera change,Scene change)
- Walkable area + PathFinding nodes
- Multiple Camera angle integration
AS3 Engine:
- Path finding
- Character smooth motion
- Different character speed (walk,run) the more clicks the faster the character moves
- NPC Character interaction
- NPC Character follow
Feel free to try it:
What I need:
- 2-3 high quality scenes
- 1-3 Animated characters(walking,running,standing) should be around 3k polygons
- UI design for the page background and loading animation(Can do it myself if nobody is interested)
The work would have to been done in 3D Studio max since this is what I use and I will be doing the integration.
Once the project done I will share the binaries with whoever was involved so you can add it to your portfolio as well.
Let me know if you have any questions.
Looking forward to see your proposal!
JonathanPL.com
Replies
So long as credit is given where it is due I don't see any harm. I'll keep an eye on the thread for updates.
Of course credit will be given to everybody participating and as stated above I will give everyone the final binaries so you can upload and link the project to your own portfolio.
love doing toon stuff. I'm no animator/rigger, but i am capable of doing both.