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Shellrazer!

polycounter lvl 14
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jouste polycounter lvl 14
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Hey Polycounters!
So I've been working over at Slick Entertainment for about 6 months and we just released our iOS game! It's called Shellrazer and I drew everything in the game!

"In Shellrazer, you have a giant War Turtle, set him up with different guns and blow stuff up. It combines action, strategy and RPG in a frantic side-scrolling shooter where your turtle constantly pushes forward and you must clear out a seemingly endless onslaught of enemies."

Here's some screenshots:
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Here's a teaser we put together:
http://youtu.be/BG-3xvcLMbw

Some gameplay from the iPhone version:
http://youtu.be/iEN3FjsIvx8

We Dev-Blogged a whole pile of stuff on our site right here. I'm slowly drawing every enemy in the whole game on this here tumblr. We are getting some amazing looking fan art on this other tumblr.

This year we are also going to do a talk at Pax-Dev about our game as well!

So basically, I know I've gabbed everyone's ear off about my game but I am pretty stoked about it. I've never been able to just create stuff without a committee, or revisions. Almost all the art on Shellrazer was only drawn once, implemented, and shipped with the final product. Shellrazer is a chaotic game built on instinct and there is such a ton of me in there that releasing it has got my guts in a pretzel.

So go easy on me polycounters, I basically never posted too much online until adam started getting me to post here on the regular. Comments and the awesome folks here got me to keep at it and give me the confidence and speed to tackle something like this. So thanks everyone!

-jouste the drawbarian

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