I have been working this character from a concept I found on Massive Black's website, you will have to scroll right a bit to see the concept I used [4th Concept on page].
I used Zbrush to block the body in with Z-spheres, then imported to Maya to build base geometry for the clothing and accessories. I brought the accessories into Zbrush to shape and sculpt on details.
I would love to hear any critique or thoughts on the sculpt and/or its fulfillment of the concept. Please click the attachments to see a closer view.