NICE I feel like Ive seen a couple people try and do this guy and they dont quite hit the mark. This one is looking like its shaping up! Hes been rendered so may different ways, never did like the cone head variant. I like the style your shooting for now, but maybe his head is a tad pointy?
Also- does it mean I`m officially getting old that people dont know about the violator? Noooooooo!!
Thanks guys.
Hah, Konstruct that's exactly what I was thinking - I thought everybody knew the Violator.
So I did a detail pass and roughed in the hair and some of the other jacket pieces. I 'unpointified' the head a little, but now that I look at the last screen shots it really doesn't seem like it. I'll take another look at it when I get back into mudbox.
This is coming along really well. I immediately recognized him from the first WIP shot. I think you can cram in a lot more detail into this sculpt. I agree with getting more realistic shoes, maybe define the forearms a bit more? It'd be cool to see his fingernails a lot more busted up a bit more like he'd been gnawing on em. I'd love to see some grease stains on his shirt and pants once you get the the texturing phase.
Love the sculpt so far, the skin and cloth looks so natural ^_^ Agreed with darbeenbo's critiques about more realistic shoes, gnawed fingernails, etc. - that extra detail would be awesome
Looking great! I always loved that character and it's in my list of comic book characters to model evntually.
I would make his hair a bit wilder and it's actually a great candidate for FiberMesh. Consider having the final posed piece with his mouth open as the teeth are a signature feature of the Violator, even in clown form. LOTS of them, very small, huge almost dislocated jaw.
Thanks for the feedback everybody. I went back and broke up his fingernails more, added some more detail into his forearms, sculpted up some teeth for him, and a bit of minor detailing in other places.
With his hair I'm currently planning on doing a bunch of alpha planes and using what I have from the sculpt as the solid core - definitely want to make the hair bigger and scraggly, plus add those few stray bits coming up from his forehead. I also agree about adding a lot of stains and grunge to his clothing, I want to make him look like he's been sleeping in the back alleys of the city.
As for his shoes, well, they look like socks because that's what I was going for. I searched for a while when looking up reference to find any images from the comics where I could tell what he had on for shoes, and in the later issues and renditions of the character it looks like his has these long pointy socks on and I couldn't find any showing shoes... so he'll be wearing some old dirty brown socks on my version of the character.
I still need to add the shoulder spikes to his jacket and the handle on his jacket zipper, but I think that's about it. Anything else I'm forgetting or can improve on him?
Looking great. I see where you're going with the hair, smart.
I would make the cloth folds a bit sharper, specially the shirt.
I like the details on the forearm, but I think you can be a bit more forceful with them and pretty much everywhere else. This dude is a demon, even though he's a big guy, he's got some muscles. Sharper details and more skin folds. Make him grosser and more aggressive looking. That's what he's missing to go from great to AMAZING.
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Probably should place a link for those who don't know the character - http://en.wikipedia.org/wiki/Violator_%28comics%29
Some more progress from today:
Also- does it mean I`m officially getting old that people dont know about the violator? Noooooooo!!
Hah, Konstruct that's exactly what I was thinking - I thought everybody knew the Violator.
So I did a detail pass and roughed in the hair and some of the other jacket pieces. I 'unpointified' the head a little, but now that I look at the last screen shots it really doesn't seem like it. I'll take another look at it when I get back into mudbox.
I suggest to make more "realistic" shoes, here we don't really know what it is.
How about clown shoes?
I would make his hair a bit wilder and it's actually a great candidate for FiberMesh. Consider having the final posed piece with his mouth open as the teeth are a signature feature of the Violator, even in clown form. LOTS of them, very small, huge almost dislocated jaw.
Can't wait to see where it goes!
With his hair I'm currently planning on doing a bunch of alpha planes and using what I have from the sculpt as the solid core - definitely want to make the hair bigger and scraggly, plus add those few stray bits coming up from his forehead. I also agree about adding a lot of stains and grunge to his clothing, I want to make him look like he's been sleeping in the back alleys of the city.
As for his shoes, well, they look like socks because that's what I was going for. I searched for a while when looking up reference to find any images from the comics where I could tell what he had on for shoes, and in the later issues and renditions of the character it looks like his has these long pointy socks on and I couldn't find any showing shoes... so he'll be wearing some old dirty brown socks on my version of the character.
I still need to add the shoulder spikes to his jacket and the handle on his jacket zipper, but I think that's about it. Anything else I'm forgetting or can improve on him?
you should do the demon form to when your done with this one!
I would make the cloth folds a bit sharper, specially the shirt.
I like the details on the forearm, but I think you can be a bit more forceful with them and pretty much everywhere else. This dude is a demon, even though he's a big guy, he's got some muscles. Sharper details and more skin folds. Make him grosser and more aggressive looking. That's what he's missing to go from great to AMAZING.
LOVE that there's something in his back pocket.
Keep at it!