Looks like you need to assign all of the polys to one smoothing group.
Fix: Edit poly, select all polys, polygon: Smoothing Groups rollout, click clear all, click 1
Or you have the viewport set to display "facets".
Fix: Right click the viewport label, configure, Rendering Method Tab, turn on Smooth + Highlights.
If that still happens despite the smoothing you can try adding an edge across that polygon on the opposite of the crease(if the crease goes from top-left to bottom-right create an edge that goes from top-right to bottom-left).
Looks like you need to assign all of the polys to one smoothing group.
Fix: Edit poly, select all polys, polygon: Smoothing Groups rollout, click clear all, click 1
Or you have the viewport set to display "facets".
Fix: Right click the viewport label, configure, Rendering Method Tab, turn on Smooth + Highlights.
Replies
Smoothing your normals should do the trick, or if that fails, unlock them first.
Fix: Edit poly, select all polys, polygon: Smoothing Groups rollout, click clear all, click 1
Or you have the viewport set to display "facets".
Fix: Right click the viewport label, configure, Rendering Method Tab, turn on Smooth + Highlights.
Tho it would take less time to search and find many detailed answers to your question on Google than to make that image in Photoshop. :poly124:
I couldn't hold that in any longer.