Hi I'm creating a Roman domus, I do not master the English language, but I'm making an effort to translate ok I try to be very explicit with pictures
WORK IN PROGRESS
I would love you give me yours advice to continue
Sorry for my english
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
OHCM3D at 2012-07-22
[IMG][/img]
By
OHCM3D at 2012-07-22
[IMG][/img]
By
OHCM3D at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
[IMG][/img]
By
ohcm3d at 2012-07-22
WORK IN PROGRESS
Replies
Sorry for my english
It looks very "Low-poly"... Too low-poly for a console game, really. Would love to hear what you have planned.
It looks nice, though, and you clearly put a lot of work into those textures.
Good job, and welcome to Polycount!
I prefer it use to be for PC, I still I do not have a plan specified for this design,
I am still very new to this on game design, so far I have no plans I do it for inspiration only as a hobby
Does your do you recommend that I use more polygons?
Just keep on practicing.
I seriously thought about importing it into udk, I'm still researching how to do
by the way I really liked your blog:thumbup:
excuse my English of again