No time to rest and a project isnt a project without a topic
I made this sketch yesterday that started out from some black blurs on a canvas and i`ve decided i`m making a 3d illustration out of this.
I`ve learned some rendering stuff while creating my SB tentacle girl and i plan on expanding that knowledge with this project
When i painted this i didnt have any of these actors in mind but when i added the title i kind of started thinking of who could possibly play these characters as voiceactors would it really be a cgmovie. From their facial trademarks i picked these three actors and now for the 3d illustration i`ll be using them as reference to get some more hints in there.
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Steve Buscemi looks like himself
http://www.livestream.com/polydrawer
a first wip, im sculpting the entire character just to get a feel for the anatomy of it.
most stuff will probably be covered but still its good practice
Blocked in some of the clothes
how are you going to his/it's hair?
Scudz : i`m not sure yet, i might give it a try with fibermesh and export the splines out to max lateron
small update for the third characters