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3DCoat merge object question

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Bigjohn polycounter lvl 11
So I have this object I've been painting over in 3DCoat. I made some changes to the mesh in Max, added a couple of UV islands, broke some stuff off. Now I want to bring the new object into the 3DCoat scene, so I go File->Merge Object, and import the obj. The problem is that it comes in just fine, but it's all grey.

If I look at the materials tab, I can see that it created a new material for it. So my question is how do I apply the old material to the new object? I can see the layers just fine, but they don't affect the new material.
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