Hey guys, when baking normal maps(or any map for that matter) do you normally bake at the resolution for the final or do you bake up a size and downsize it? Is there any noticeable difference?
Most of the models I have done have used 2k maps and I was just wondering if you would do something like that for lower res maps?
Replies
I used to bake everything at double res. but noticed it sometimes caused small issues with normal maps, so I stopped using that method for those.
For things like AO though, I still bake at double res. because there isn't much that can go wrong and it's so much faster.
Just make sure you renormalise your normal maps after resizing them.
I tend to bake at double res, often texturing coinsides with filtering small details for normals, so its easier to keep it all at the same res while working on them before resizing them down and saving out.
Basically what Andy said.